“Improve Your Spade’s Rating the Easy Way”

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“Improve Your Spade’s Rating the Easy Way”

Jay Tomlinson

 

 

 

 

     After considerable effort on articles of a highly technical nature I realize that very little has been published regarding general competitive skills.  We all possess certain skills that we take for granted that can be improved quite easily.  Sometimes it is these skills that go unnoticed that cause the loss of many games.  We overlook these skills and have problems noticing these deficiencies because our team is only two players constantly changing.  Because of this change it is even more important that we wear all of the hats that any good team would possess.  We are the coach, team captain, and player all wrapped into one.  This article will briefly cover the traits that any winning spades player should possess from a non-technical perspective.

 

Building a Partnership:  The most important skill that any two-person team can possess is being a good partner.  This trait is evident in our marriages and all other events involving two.  Your partner is your best friend!  Your partner is your right arm!  You cannot excel if you sever this limb.  The online spades partnership is even more delicate.  We begin as a very fragile thread.  Either party can easily break this thread.  During this fragile period many partnerships do not survive for a variety of reasons.  It is very important that you do not say or do anything that may damage this thread.  In time this thread will become a rope and the partnership can withstand an occasional hiccup.

If you attend any offline tournaments you will quite frequently hear comments like “My Partner is Killing Me”, “If My Partner Would Have Played Better”, “Can You Believe My Partner Did This”, and many others.  We all feel needs to ventilate after a bad game but to berate a partner’s actions amongst peers is unforgivable.  If a partner makes a mistake they are usually fully aware of it.  Most players tend to be their own worst enemy after a mistake is made.

  At this time they need a real partner, not one that is going to ridicule a play that has occurred.  I strongly urge nonparticipation in this kind of thing.  It is counterproductive for the game.  Anyone that participates in this sort of thing usually has made plenty of mistakes themselves.  Sometimes all it takes is a superior player to point them out.  I have found, that advice given at the table while playing, is worth exactly what you pay for it, nothing!  You can boost partner’s playing level simply by showing courtesy and understanding.  A simple nice bid, cover, nil, or set goes a long way.  Do not be afraid to complement your pard occasionally.  If your frequently queried by others to play and players comment that they play better opposite you, indicates that these needs are being met.

 

Winning the War: Another area that a tremendous amount of points are lost is when the partnership suffers a mishap and carries it into the next hand.  Many disasters occur as a result of someone trying to recover from a previous bad result.  Treat each hand as a separate battle.  You can lose a battle without losing the war, and battles will be lost with mistakes made.  If you engage in this kind of self-destruction at my table I will help you as much as I can remember your mistakes.  One of many mind games at the table is to point out all of the opponent’s mistakes hoping to rattle one of them.  If one partner is prone to berate his partner, fuel has been readily supplied.  It is best to ignore this behavior or gloating and make a written note for later discussion if playing with a regular partner.  In the online games this behavior may not be noticed quite as badly as in offline events.

  It is usually quite easy to detect emotion on the face of your adversary, as well as card slapping and many other methods people use when they are angry or upset.  It is also important to remember that you can have a poor result by gloating from a previous hand as well.  This self-gratification can distract you from current play just as easy as being upset can do.  If you are a result player and take positions constantly after all four hands are known you are setting yourself up for long-term losses.  These losses may show up in the next hand, future losses of partners, opponents, and your rating.

 

R.E.A.C.T. Any thing worth doing well requires a plan!  Playing spades is no exception to this rule.  Without a plan we are simply going through the motions.  Even a backup plan is not a bad idea.  A hasty play to trick one can be devastating.  It cannot be undone!  Your opening lead and your play to trick one are so important, why risk the rest of the hand carelessly before making some mental notes and a plan.  I use the following acronym as a reminder.

 

R.E.  Review the bidding.  Is the strength on my right, or on my left?  Does the opponents’ bidding indicate that my values are well placed, or am I likely to lose a specific trick?  Are the opponents bidding the full value of their hands?  Does it look like suit shortness in my hand is a threat to our partnership or the opponents? Does the bidding indicate a bagging hand?

A.  Analyze the opening lead!  Does it look like a short suit lead?  How much time elapsed before the lead was made?  Timed opening leads indicated mixed face cards, or other problems.  Does the lead allow you to place any cards in the defender's hand?  Does the lead improve your hand? Does the lead indicate a bagging game?

 

C.  Count your winners and losers!  How am I going to make my bid? 

 

T.  Time for a plan of action.  Put it all together and form some kind of plan before playing to the first trick.  The time that it takes for an opponent to make an opening lead may give you considerable information about that hand.  If a face card is not led, or what appears to be a short suit lead the opponent is somewhat balanced and faced with a tough lead.  Probably leading from an honor and may indicate a need to play a queen or jack if in second position.  This plan does not need to be firm, but any plan even a temporary one is better than no plan at all.

 

Speed Kills:  Maintain an even tempo while bidding and playing.  Any hesitation gives away information.  Unfortunately most think this is a sign that communication is occurring between partners and can’t see the forest for the trees.  I tend to use this information in just the opposite manner.  If a long hesitation occurs before a Nil I realize that the person bidding the Nil has a soft spot and is concerned about this bid.  This information may be invaluable.  A hesitation when holding a king that you have bid on is also another dead giveaway.  Any hesitation by a Nil bidder during the play indicates problems.

  I am not saying that one should read anything into fast and slow plays.  I am however advocating an even tempo of play.  Many online players insist on fast play for fear of cheating.  This is so ridiculous.  Most players still pause when they have a problem in the play, or in the bidding.  Actually fast play helps me locate key cards, and detect problems much easier.  If we establish a very fast pace it will be much easier to detect a slight glitch in the play and pinpoint problem areas.

  A very good player that plays fast will beat you to death this way.  If you slow him down to an even pace his decisions will not be so transparent.  Also remember when acting on a huddle, that you do so on your own risk!  If you are averaging about 7-8 minutes per hand you are neither too fast nor too slow.  Don’t let the opponent’s fast play and bidding and constant rush steer you into their game!  On the other hand if they opponents are taking 10 minutes to play a hand you should try speeding them up.  If you want extremely fast play then host your own table and advertise it.

 

Up or Down:  What is the level of my competition?  Most of us play somewhat regularly in the same arenas.  Spend this time getting to know your opposition.  Do not place major emphasis on ratings.  If you think that you can look at someone’s rating and determine ability conclusively, you are mistaken.  Many use so many names it is hard to tell.  The rating name does not indicate if it is 1 of 1, or 1 of 15.  We are also left to guess if the individuals’ rating reflects a regular partnership score, or an individual result playing with many partners.  Someone that plays with many partners and has a higher rating truly has my respect.

  The big point to be made here is that we all put our pants on the same way.  When playing in an up game don’t be concerned about the level or the rating of your competition.  They cannot change the spots on the cards.  If you get wrapped into thinking that you are supposed to lose against some pair then you probably will.  Information is a good thing only if you know that it is good information and you know how to perceive it.  Someone with a higher rating may not indicate real trouble.  What is the win/loss ratio?  If someone has a high rating with a terrible win/loss rating, losing more games than won, gives real food for thought.

 

Focus:  Be ready to play when you sit down.  Clear away all distractions.  Be fair to your partners by minimal preparations before play.  Remember that people concentrate in different ways.  Some can easily turn it on and off; while others must stay focused the entire match.  It is very difficult for me to make any conversation while playing.  I guess the level of counting dictates the amount of concentration.

  Regardless of the level you aspire to reach you should still stay focused.  It is very easy to lose the whole hand by just a simple distraction.  Even pleasant conversation is very distracting during the play of the hand.  Card counting requires intense concentration but can be lessened with some simple advice.  Remember that 13 can only divide two ways.  The suit must divide either odd, odd, odd, even, or it must divide even, even, even, and odd.  A void counts as an even holding.  The same is true for hand patterns.  All hands fall into this same theory based on the rule of 13.  Usually by the time spades are led I have an approximate count.  Most of the hand distribution is known.  I simply apply the odd and even rule and deduce the rest.  If pard is even in three suits he will have an odd number of spades, if pard is odd in three suits he will have an even number of spades. 

With information based on the bidding and current tricks taken, usually an approximate spade count can be determined.  This method is much easier than trying to count all the cards in every suit and allows a quick reference in the endgame.  If you’re a card counter this method will allow for improved concentration in other areas of play.

 

Competitiveness:  Obviously most of you have it or you wouldn’t be reading this.  All of the great players possess an abundance of this trait.  Many matches are won on sheer competitiveness alone.  It is that kicking, scratching, clawing, drive to win that pushes many.  These players will always be the toughest to beat.  They will not lie down until the final point is won and the game is over.  Even then they are still hanging on.  The spades arena is a tough sport and many sessions will yield poor results.

  Many players lose interest when things look completely hopeless.  Your partner will be eternally grateful if you maintain the “eye of the tiger” even when losing.  This game can turn around so quickly that even the surest of victories can change in a moment’s notice.  It takes a real expert to play smoothly when things are going badly. Almost anyone can throw cards on the table when things are going smoothly.  This ability to come from behind is truly a competitive talent.  I would prefer an inexperienced partner with this trait anytime to a veteran player that gives up easy.  

 

Captaincy:  Assume the role of lead if you are the veteran partner.  Allow partner to feel comfortable the way he likes to play.  It will be much easier for you to play his method, instead of trying to teach him all of yours.  A veteran player usually can size up a new partner and adapt rather quickly.  Capitalize on this ability and make life simple on your new partnership.  Some bids that are right for your seasoned partnerships may get you into trouble with new partners.  I have heard expressions such as “a five dollar bid playing with a fifty cent pard” that indicate this problem area.  You can make all the wonderful bids and plays that you want to but at the end of the game you have only one score.  This score is a partnership score, not an individual one.  It does not show the world which partner played better or worse.  Remember that well and make life easy on your new partnerships.  Once you assume this role lead by example.  Establish a reputation at the table and away from the table by this positive attitude and firmness.  Don’t volunteer fact or information to your opponents unless asked, and please have some clue about the subject before providing an embarrassing answer.  I have witnessed so many discussions about play and defense that were so far off course that it helped me size my opponents up quickly. Do not let results get you down, and definitely do not let your partner see this behavior.  Play for good things to come!

  It is obvious to a good player what fault occurred and who was responsible.  It is also obvious that the game has already been won mentally once this happens at the table.                                                                                                                                                                                                                                                                               I guess my favorite pet peeve is an inexperienced partner or opponent telling me how to bid or play and being so clueless about the subject they are talking about.  It is one thing to be a poor loser and be right, it is quite another to open your mouth when totally ignorant.  Rating does not necessarily mean one player is better than another.  Unfortunately it is perceived by many to be so.

 

Trumps, Trumps, and Trumps:  Do you fairly rate your trumps?  Most slightly underbid on spade strength.  In any close decision an abundance of spades is all the push I need to bid one more.  Natural spade winners have the extra bonus of being taken when “you” want to take them.  They will not disappear, when you control the spade suit you control the hand.  How often do you lead trumps?  An old saying used to exist that said “when in doubt lead trumps.” “ Lead a trump when a reason exist”, is a better expression.  Have a reason for leading a trump!  Either to set up a set suit that you own, or to cut down on the oppositions cross-ruffs, or to signal to partner that you have your tricks and it is time to give away the rest.

  Another area that is ignored is when one partner has made a bid while the other is sitting on a natural trump trick.  Don’t sit on the Ace of spades if it is the last trick for your side.  Let partner have some clue by playing it.  It will allow your partner to unblock the highest spade, or either pitch a winning card from another suit.  It’s amazing how many times I have taken a trick with a Queen of trumps when partner held the Ace.  When partner is one away from his bid it is a very dangerous game to refuse a trick unless you have undisclosed agreements about showing this.  I think that I make this obvious to my partners by trumping high and playing a smaller spade later when I am still one shy of my bid.  This is my signal to pard that I am holding a sure trump trick.

  When holding a spade two suiter, something like 5-5, or 6-5, or even 6-4 bid more.  This hand is a distributional monster and will sway the match usually.  If pard is bidding on your short suits this causes no grief.  Your spades are good whenever you want to use them.  If the opponents are bidding on your short suits then it is they who are in real trouble.  This side suit of yours is going to net you some extra tricks.  Count a trick for the 4th, 5th, and 6th card in the suit regardless of size.  My opinion is that this game is a “bidders” game.  If you are on lead and holding this hand it will usually be correct to lead from your long suit and not your short suits.  The principle here is to get rid of your losers in your hand before the opponents shorten you in spades and weaken your hand.  Tempo is very important in this kind of hand.

     More points are lost on timid bidding I think than any other facet of the game.  It is a very aggressive game with bidding being the cornerstone.  Instead of worrying about what partner has bid, think about what he hasn’t bid.  Many times partners one bid is a very close nil bid.  Remember that when making your final bid!  At the table absolutely nothing can replace “good judgment.”  It can always be easy to visualize partner’s hand in a manner that makes your overbidding look good.  Partner almost never has that hand!

 

Memory:  How good is yours?  How long do you remember the opening lead?  Is it easier if a face card is led?  Many players will remember an opening lead of a face card.  Some will remember spot cards.  But most will remember the suit but forget the exact size of the card led.  This size is very important!  It gives the partnership vital information regarding suit length.  If you have any trouble remembering opening lead spots I strongly advise you to play the spot, jingle game.  Make a quick jingle about partner’s opening lead as a memory aid.  Many expert players write the opening lead in a scorecard as a memory aid.  This is not to be referenced during the play, but the act of writing it down serves as a memory aid.  Some can remember by writing and others by simply restating mentally the card led.  Use whatever method works for you but remember the importance of the opening lead spot!

It is also wise to develop memory ability by simple concentration type games.  I like to play the old game “concentration” with my son.  It involves placing the entire deck shuffled, face down and turning over two cards trying to match a pair.  Once you master this game you will then work on actually remembering spots by dealing out 10-15 cards.  Look at each one briefly, and then try to write down all that you can remember.  You will be pleasantly surprised at how much you can improve your memory in this manner.  Remember, that regardless of how good your memory is unless you follow the key points listed in Focus, you will still have problems.  Distractions and unnecessary haste will ruin a good count every time.

 

A gamblers philosophy:  I belong to the school that believes that days exist that you absolutely cannot do anything right.  The opposite is also true.  Some days whatever ridiculous bid or play you make turns to gold.  I firmly believe that we all have these days.  I also believe that most of us realize it when it occurs.  My advice is to be aggressive on days, or in games when you are having a day like this, or be conservative, and cautious on days when everything seems to bite you.

     Most gamblers live by this philosophy.  Many experts agree with it, and many simply believe it is complete nonsense.  I guess I am a gambler, it seems that everything about this game is somewhat of a gamble except for bidding on the top spades.  At the end of the game the winner is usually the one that has made a certain amount of gambles, right or wrong that either win or lose.  It is not correct to say that winning will be the end result by the pair that makes the fewest mistakes.  It is the pair that makes the “least costly” mistakes.  We all are going to make mistakes.  The spades game centers on risk versus gain.  If your risks are 70% successful you will be one fine player.  This would especially be true while playing duplicate spades.  If you can win 70% of the possible points awarded on a hand based on some risk that you took and this is consistent, you win most every time.  The problem exists trying to find these good risks.  They do exist however, and many experts use them without real thought.  Try to look for situations during the game that you can load the dice.

     Opportunities exist that you can be a winner either way.  Try to make your opponents life during the bidding and play just as tough as you can.  Give them just as many chances as you possibly can to make decisions.  The more decisions one has to make the more errors that will exist.  Place the opponent in a position that if he guesses right something good happens, and if he guesses wrong something bad happens without jeopardizing your side.  The more you do this the better your scores will be.  A good example would be on a hand that you had a solid holding like AKQ10.  Your left hand opponent leads this suit on the opening lead and his partner plays the Jack.  Win the lead with the Ace.  It is likely since it is an opening lead that it is from shortness.  If you win this trick cheaply all doubt is removed from your left hand opponent.  If you win the Ace and return the ten he will have to make a decision.  If he started with one diamond he might pitch on this trick.  This little ruse may safe your sides bid, or set the opponents.  Regardless, it cost you absolutely zero.  Give those opponents many more decisions!!

 

Improve your Etiquette:  Any good spades player should be an ambassador to the game by ethical bidding, playing, and leading by example.  It is expected from a real winner!

1.)    Be gracious to your partner, and opponents.

2.)    Don’t assume that all your opponents cheat/ especially if they hesitate some.

3.)    Compliment partner on only good plays and bids.  Anything else may appear as gloating.

4.)    Don’t hesitate to compliment the opponents!  Winners should always compliment losers.

5.)    Chronic complaining and groaning has absolutely no place at the table.

6.)    Your partner is your best friend! (Repeated so it may soak in)

7.)    Try to maintain an even tempo while bidding and playing, and do not act on partner’s hesitations.  Treat a hesitation from partner as if it didn’t occur.

8.)    The lack of an officiator during online play makes life difficult for true competitors.  We have a very loose set of rules!  Do not have undisclosed partnership agreements.  This is cheating!  If you have any timed agreements about bidding or play with deliberate hesitations you are cheating.  Every player at the table has some right to special agreements you and your partner have.  If you bid 7 and this means that you have the Ace of spades the opponents have a right to this information too!  It is quite appropriate to pre-alert your opponents before the game starts about any special agreements that you and your partner have. 

 

 

I would really like to see this list grow!  Please feel free to help me make amendments.  Your comments would be greatly appreciated.        

Regards,                                             

Ruffkid1

mailto:ruffit1@aol.com                                              

 

Copyright 9/16/99

Jay Tomlinson

     Please do not make copies of this material without written permission!

 



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